Once during your turn (before your attack), if you have a Stadium card in play, you may use this power. Each Active Pokémon (both yours and your opponent's) (excluding Pokémon SP) is now Poisoned. This power can't be used if Skuntank is affected by a Special Condition.
Attack
Smokescreen
20
2 Colorless
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, this attack does nothing.
Artwork is identical across finishes; the holo or reverse shimmer is indicative.
Story & meaning
Skuntank is the Poison/Dark-type evolution of Stunky, introduced in Generation IV (the Sinnoh region). True to the skunk it resembles, it attacks prey by spraying a foul, poisonous fluid, which it can fire from the tip of its tail with…
“Sprays a poisonous fluid to take down prey. Sometimes, unable to stomach the stench of its own fluid, it leaves the bested prey uneaten.”
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History
Skuntank is the Poison/Dark-type evolution of Stunky, introduced in Generation IV (the Sinnoh region). True to the skunk it resembles, it attacks prey by spraying a foul, poisonous fluid, which it can fire from the tip of its tail with notable range. Its stench is so potent that it sometimes cannot tolerate the smell of its own fluid, occasionally abandoning prey it has already defeated.
Name & meaning
The Japanese name スカタンク (Sukatanku) combines the loanword 'skunk' with 'tank' (タンク), referencing both the skunk it is based on and its sturdy, tank-like bulk. It may also evoke the Japanese slang 'sukatan' (スカタン), meaning a blunder or something foolish/worthless, hinting at its crude nature. The English name 'Skuntank' is a straightforward blend of 'skunk' and 'tank,' mirroring the Japanese construction.