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If Hoppip would be Knocked Out by an opponent's attack, flip a coin. If heads, Hoppip is not Knocked Out and its remaining HP becomes 10 instead.
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If Hoppip would be Knocked Out by an opponent's attack, flip a coin. If heads, Hoppip is not Knocked Out and its remaining HP becomes 10 instead.
Flip a coin. If heads, choose 1 Special Condition. The Defending Pokémon is now affected by that Special Condition.
Artwork is identical across finishes; the holo or reverse shimmer is indicative.
This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.
“This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.”
Every Hoppip print in the catalogue, including promos and cards from other series.